Deadlock's player base has significantly shrunk, with peak online numbers now below 20,000. In response, Valve has altered its development approach.
Major updates for Deadlock will no longer follow a fixed schedule. This change, according to a developer, allows for more thorough development and will result in more substantial updates. Regular hotfixes will continue to be deployed as needed.
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Previously, Deadlock received bi-weekly updates. While helpful, developers found this timeframe insufficient for proper implementation and testing of changes. This led to the strategic shift.
Deadlock's peak player count once surpassed 170,000 on Steam, but has plummeted to 18,000-20,000 daily by early 2025.
However, this doesn't signal impending doom. The MOBA-shooter remains in early development, with no release date announced. A 2025 or even later release is likely, especially considering Valve's apparent focus on a new Half-Life title.
Valve's strategy prioritizes quality over speed. The company believes a superior product will naturally attract players and revenue. This adjusted development pace mirrors Dota 2's evolution, suggesting no immediate cause for alarm. The focus is on developer efficiency and delivering a polished final product.