
Sony finds itself navigating turbulent waters following the collapse of its ambitious plan to launch 12 game services by 2025. The sudden cancellation of nine projects has left the gaming community both shocked and frustrated.
In 2022, Jim Ryan, then president of Sony Interactive Entertainment, unveiled the company's strategy to diversify into the games-as-a-service sector. This was intended as a strategic pivot to adapt to the evolving dynamics of the gaming industry. However, the announcement was met with skepticism from many fans, who expressed concerns that Sony might be sidelining its traditional focus on single-player experiences. In response, Sony had reassured fans that it would not abandon its roots in single-player gaming. Yet, the recent cancellations suggest a different story.
Out of the 12 planned projects, nine have been axed, including high-profile titles such as Concord, Payback, The Last of Us: Factions, Spider-Man: The Great Web, and a God of War game developed by Bluepoint Games. Despite the success of Helldivers 2, which has captivated millions, the closure of other projects like Concord and Payback marks a significant setback.
Here's Sony's list of canceled games:
- Concord (didn't live up to expectations)
- God of War by Bluepoint Games
- Bend Studio's multiplayer game
- The Last of Us: Factions
- Spider-Man: The Great Web by Insomniac Games
- Twisted Metal by Firesprite
- Unannounced fantasy game from London Studio
- Payback by Bungie
- Networking project from Deviation Games
These cancellations were central to Sony's broader initiative to expand into the games-as-a-service market. The backlash from the gaming community has been vocal, with many fans feeling that Sony has lost sight of its core values in chasing trends. As a result, projects from studios like Bend Studio and Bluepoint Games are now on hold, with fans potentially facing a wait of several years before seeing any new developments.