Home News Indiana Jones Sticks to Medieval Melee

Indiana Jones Sticks to Medieval Melee

Feb 12,2025 Author: Elijah

Indiana Jones and the Great Circle Prioritizes Melee Combat Over Gunplay MachineGames and Bethesda's upcoming Indiana Jones title, Indiana Jones and the Great Circle, will emphasize close-quarters combat over gunfights, according to the development team. The game will steer clear of becoming a shooter, focusing instead on a different approach to action.

Indiana Jones and the Great Circle: Hand-to-Hand Combat Takes Center Stage

Stealth and Puzzles: Integral Gameplay Elements

Indiana Jones and the Great Circle Prioritizes Melee Combat Over GunplayIn a recent interview with PC Gamer, design director Jens Andersson and creative director Axel Torvenius detailed the game's gameplay mechanics. Influenced by their work on titles like the Wolfenstein series and Chronicles of Riddick: Escape From Butcher Bay, the developers highlighted the importance of hand-to-hand combat, improvised weaponry, and stealth.

Andersson emphasized that Indiana Jones isn't known for his gun skills, stating, "Indiana Jones, he's not a gunslinger...So it could never be a shooter, should never be a shooter. But hand-to-hand combat, that makes total sense." While drawing inspiration from Chronicles of Riddick's melee system, the team adapted the mechanics to better suit Indy's character.

The combat will incorporate environmental objects – pots, pans, even banjos – as improvised weapons. Andersson explained the challenge of translating Indy's unlikely heroism and luck into engaging gameplay, aiming to capture the character's humor and resourcefulness.

Indiana Jones and the Great Circle Prioritizes Melee Combat Over GunplayBeyond combat, players will navigate varied environments. Similar to the Wolfenstein games, the game blends linear sections with more open areas designed for exploration. Some of these larger areas offer immersive sim-like gameplay, allowing players multiple approaches to challenges. Andersson described enemy camps as examples, where players must reach a main building, offering freedom in how they achieve their objective.

Stealth will play a crucial role, combining traditional infiltration with a "social stealth" system. Players can find and use disguises to blend in and access restricted zones. Andersson noted that each significant location features multiple disguises for players to discover, providing access to areas otherwise inaccessible.

Indiana Jones and the Great Circle Prioritizes Melee Combat Over GunplayIn a previous interview with Inverse, game director Jerk Gustafsson revealed the deliberate decision to downplay gunplay. Gustafsson stated that they prioritized other gameplay aspects, focusing on hand-to-hand combat, navigation, and traversal. The team tackled these challenging elements first, creating a diverse gameplay experience.

The game will also include a variety of puzzles, ranging in difficulty to cater to different player skill levels. Gustafsson confirmed that challenging puzzles will be present, but some extremely difficult ones will be optional, ensuring accessibility for a wider audience.

LATEST ARTICLES

04

2025-08

Monster Hunter Now Tests New Outbreak Feature with Black Diablos Swarms

https://images.qqhan.com/uploads/77/680803c3abc35.webp

Monster Hunter Now is buzzing with excitement as Niantic trials a fresh feature called Monster Outbreaks, gathering player input to refine it before its official launch.When Does Monster Outbreaks Tes

Author: ElijahReading:0

04

2025-08

Snowball Smash in Monopoly GO: Rewards, Milestones, and Leaderboard Details

https://images.qqhan.com/uploads/64/1736152806677b96e624933.jpg

Quick LinksSnowball Smash Monopoly GO Rewards and MilestonesSnowball Smash Monopoly GO Leaderboard RewardsHow to Earn Points in Snowball Smash Monopoly GOAfter the second round of the Best Buds Contes

Author: ElijahReading:0

03

2025-08

Ragnarok V: Returns Brings Iconic MMORPG to Mobile with March 19 Launch

https://images.qqhan.com/uploads/47/174112205267c76a0438fc2.jpg

Ragnarok V: Returns debuts, elevating the franchise on mobile platforms Available soon on iOS and Android, set for March 19 release Select from six classes, lead diverse allies, and team

Author: ElijahReading:0

03

2025-08

inZOI Patch Resolves Disturbing Bug, Enhances Content Oversight

https://images.qqhan.com/uploads/85/67ebd56f84649.webp

The inZOI team has fixed a troubling bug that allowed players to harm children with vehicles in the latest update. Discover more about this unexpected issue and the game director’s perspective on its

Author: ElijahReading:0