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Author: SarahReading:1
Navigating the choice between DirectX 11 and DirectX 12 in *Ready or Not* can feel daunting, especially if you're not tech-savvy. DirectX 12, being the newer technology, promises better performance, but DirectX 11 remains a stable choice. So, which should you pick?
In simple terms, both DirectX 11 and DirectX 12 serve as intermediaries between your computer and the game, facilitating communication to render visuals and scenes. DirectX 11, being older, is easier for developers to implement but doesn't fully harness your CPU and GPU's potential. It's widely used because of its simplicity and speed of integration.
DirectX 12, on the other hand, is more advanced and efficient at utilizing your CPU and GPU resources. It offers developers more optimization options, allowing for better performance tuning. However, its complexity means developers need to invest more effort to leverage its full benefits.

However, DirectX 12 isn't ideal for older systems, where it might cause more problems than it solves. For those with older hardware, sticking with DirectX 11 is advisable due to its stability. While DirectX 12 offers performance gains, it may not play nicely with older PCs, potentially leading to issues.
In summary, if you're running a modern system, DirectX 12 can optimize your gaming experience by better utilizing your system's resources. For older systems, DirectX 11 is the safer, more stable choice.
Related: All Soft Objectives in Ready or Not, Listed
When you launch *Ready or Not* on Steam, you'll be prompted to choose your Rendering Mode between DX11 and DX12. Simply select your preferred option based on your system's age: DX12 for newer PCs, and DX11 for older ones.
If this window doesn't appear, here's how to manually set it:
This is how you can decide whether to use DX11 or DX12 for *Ready or Not*.
Ready or Not is available now for PC.
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