Sony Interactive Entertainment (SIE) CEO Hermen Hulst and Astro Bot game director Nicolas Doucet recently discussed the game's significance on the PlayStation podcast, revealing PlayStation's strategic shift towards a more family-friendly gaming market.
Astro Bot: A Cornerstone of PlayStation's Family-Friendly Expansion
PlayStation's ambition to broaden its appeal to a wider audience, particularly families, is evident in its focus on Astro Bot. Doucet emphasized the game's importance in establishing a PlayStation presence in the "all ages" category, envisioning Astro Bot alongside PlayStation's flagship franchises. The goal, he explained, is to reach a broad audience—from seasoned gamers to children experiencing their first video game. Creating enjoyable, smile-inducing experiences is paramount, with laughter being a key objective.
Doucet described Astro Bot as a "back-to-basics" title, prioritizing engaging gameplay over complex narratives. The focus is on creating a consistently enjoyable experience from start to finish. The team prioritizes relaxation and fun, aiming to elicit laughter and smiles.
Hulst underscored the importance of diverse game genres within PlayStation Studios' portfolio, highlighting the significance of the family market. He praised Team Asobi's achievement in creating an accessible and high-quality platformer, comparable to the best in the genre. Astro Bot's accessibility appeals to players of all ages, from newcomers to experienced gamers.
Hulst declared Astro Bot "very, very important" to PlayStation, citing its millions of pre-installations on PlayStation 5 and its role as a platform for future releases. He views it as a celebration of PlayStation's heritage in single-player gaming, becoming synonymous with innovation and legacy.
Sony's Focus on Original IP and the Concord Closure
The discussion also touched upon PlayStation's evolving IP strategy. Hulst noted the increased diversity of PlayStation's game portfolio and its expanding community. However, Sony's need for more original IPs has been publicly acknowledged. Recent statements from Sony's CEO and CFO highlighted a deficiency in original IP development, contrasting with their success in bringing established Japanese IPs to a global audience. This need for original IPs is seen as crucial for Sony's growth as an integrated media company.
The recent closure of the first-person shooter Concord, after just two weeks and negative reviews, further underscores this strategic shift. While the future of Concord remains uncertain, its failure highlights the risks of relying solely on established models and the need for fresh, original content. The development of more original IPs, including family-friendly titles like Astro Bot, is now a clear priority for PlayStation.
