
Ninja Theory is bolstering its team with new hires, specifically seeking senior combat system designers experienced in Unreal Engine 5 and boss fight design. This suggests significant combat system improvements are underway for their next project, potentially a Hellblade sequel or a brand-new title.
The aim is to create more dynamic, intricate, and environmentally responsive battles. While the Hellblade series boasts impressive combat choreography, battles have been criticized for linearity and repetition. The new system will focus on complex enemy interactions, ensuring each encounter feels unique. The ambition seems to be a system akin to Dark Messiah of Might and Magic, where varied environments, objects, weapons, and character abilities created highly diverse combat scenarios.