Heim Nachricht Marvel Rivals Kommentare zu 30 FPS Bug

Marvel Rivals Kommentare zu 30 FPS Bug

Jan 11,2025 Autor: Evelyn

Marvel Rivals Kommentare zu 30 FPS Bug

Marvel Rivals behebt das Problem mit niedrigem FPS-Schaden, das mehrere Helden betrifft

Spieler von Marvel Rivals, die bei niedrigeren FPS-Einstellungen einen verringerten Schaden feststellen, insbesondere bei Helden wie Dr. Strange und Wolverine, können bald mit einer Lösung rechnen. Die Entwickler haben einen Fehler erkannt, der sich auf die Schadensberechnung bei 30 FPS auswirkt, und arbeiten aktiv an einer Lösung.

Marvel Rivals wurde Anfang Dezember 2025 veröffentlicht und erfreute sich im Helden-Shooter-Genre schnell großer Beliebtheit. Auf Steam erreichte das Spiel eine beeindruckende Spielerzustimmungsrate von 80 % (über 132.000 Rezensionen). Trotz anfänglicher Bedenken hinsichtlich der Heldenbalance war die allgemeine Resonanz auf das Spiel positiv.

Allerdings ist kürzlich ein 30-FPS-Fehler aufgetaucht, der sich auf die Schadensleistung bestimmter Helden (darunter Dr. Strange, Magik, Star-Lord, Venom und Wolverine) auswirkt. Community-Berichte deuten darauf hin, dass bei einigen oder allen Angriffen bei niedrigeren Bildraten der Schaden geringer ist. Ein Community-Manager auf dem offiziellen Discord-Server bestätigte das Problem und stellte Bewegungsprobleme bei niedrigeren FPS fest, die sich auch auf den verursachten Schaden auswirkten.

Während eine vollständige Behebung einige Zeit in Anspruch nehmen kann, wird erwartet, dass das kommende Update der ersten Staffel (geplant für den 11. Januar) das Problem zumindest teilweise beheben wird. Ein zukünftiges Update wird alle verbleibenden Probleme vollständig beheben.

Der 30-FPS-Schadensfehler: Clientseitige Vorhersage

Die Hauptursache scheint der clientseitige Vorhersagemechanismus des Spiels zu sein, eine gängige Programmiertechnik, die darauf abzielt, wahrgenommene Verzögerungen zu reduzieren. Dieser Mechanismus scheint jedoch die Ursache für die Diskrepanz bei der Schadensberechnung bei niedrigeren Bildraten zu sein.

Während die betroffenen Helden und Fähigkeiten nicht vollständig aufgeführt wurden, erwähnte der Community-Manager ausdrücklich Wolverines Feral Leap- und Savage Claw-Fähigkeiten als Beispiele. Die Auswirkungen sind beim Testen gegen stationäre Ziele deutlicher als bei Live-Spielen. Der Start von Staffel 1 sollte eine deutliche Verbesserung bringen, wobei alle verbleibenden Probleme in nachfolgenden Patches behoben werden.

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