Naughty Dog's New IP: The Challenge of Secrecy and Fan Expectations

Maintaining secrecy around Naughty Dog's latest project, Intergalactic: The Heretic Prophet, proved exceptionally challenging for CEO Neil Druckmann. This difficulty was amplified by fan frustration over the studio's focus on remasters and remakes, particularly of The Last of Us.
The Burden of Silence

Druckmann revealed to The New York Times the immense pressure of working silently on Intergalactic for years. He acknowledged the online outcry from fans demanding new IPs and original games, rather than continued revisits to older titles. Despite these concerns, the game's reveal generated significant buzz, attracting over 2 million YouTube views for its launch trailer.
Intergalactic: The Heretic Prophet – A New Chapter for Naughty Dog

Known for acclaimed franchises like Uncharted, Jak & Daxter, Crash Bandicoot, and The Last of Us, Naughty Dog expands its portfolio with Intergalactic: The Heretic Prophet. Initially teased in 2022, the title was trademarked by Sony Interactive Entertainment in February 2024 and officially unveiled at The Game Awards.
Set in an alternate 1986 with advanced space travel, players assume the role of Jordan A. Mun, a bounty hunter stranded on the perilous planet Sempiria, a place shrouded in mystery and a history few have survived uncovering. Jordan must utilize her skills to survive and potentially become the first to return in over 600 years.
Druckmann described the narrative as ambitious, exploring a fictional religion and its impact on faith and institutional power. He also highlighted the game's return to Naughty Dog's action-adventure roots, drawing inspiration from Akira (1988) and Cowboy Bebop (1990).