ニュース 私たちの最後の開発者は、新しいゲームを秘密にするのは難しいと言います

私たちの最後の開発者は、新しいゲームを秘密にするのは難しいと言います

Feb 27,2025 著者: Christopher

Naughty Dogの新しいIP:秘密とファンの期待の課題

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Naughty Dogの最新プロジェクト、 Intergalactic:The Heretic Prophet をめぐる秘密を維持することは、CEOのNeil Druckmannにとって非常に挑戦的であることが証明されました。この困難は、特に The Last of Us のリマスターとリメイクへのスタジオの焦点に対するファンのフラストレーションによって増幅されました。

沈黙の負担

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

ドラックマンは、ニューヨークタイムズに、何年もの間 銀河間 で静かに働くという大きな圧力を明らかにしました。彼は、古いタイトルを継続するのではなく、新しいIPSとオリジナルゲームを要求するファンからのオンライン抗議を認めました。これらの懸念にもかかわらず、ゲームの明らかになったことは大きな話題を生み出し、ローンチトレーラーの200万件以上のYouTubeビューを引き付けました。

銀河間:異端の預言者 - いたずらな犬のための新しい章

The Last of Us Developer Says It Was Hard To Keep Its New Game A Secret

Uncharted Jak&Daxter Crash Bandicoot 、および The Last of Us のような絶賛されているフランチャイズで知られるNaughty Dogは、 Intergalactic:The Heretic Prophet でポートフォリオを拡大します。当初2022年にからかわれたこのタイトルは、2024年2月にSony Interactive Entertainmentによって商標登録され、Game Awardsで正式に発表されました。

1986年の高度な宇宙旅行で別の別のものを設定して、プレイヤーは、危険な惑星センピリアに留まった恵みのハンターであるヨルダンA.マンの役割を引き受けます。ヨルダンは、彼女のスキルを活用して生き残り、600年以上にわたって最初に戻った可能性があります。

ドラックマンは、物語を野心的であると説明し、架空の宗教と信仰と制度の力への影響を探りました。彼はまた、ゲームのNaughty Dogのアクションアドベンチャールーツへの復帰を強調し、 Akira (1988)と Cowboy Bebop (1990)からインスピレーションを引き出しました。

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30

2026-03

It seems you're referencing a popular and heartfelt fan project within the Warhammer 40k community: the restoration of the iconic "Scream" — famously known as the Dawn of War Scream — in a fan-made or remastered trailer for Total War: Dawn of War. This iconic sound effect, originally used in the 2005 game Dawn of War, has become legendary among fans for its dramatic and haunting quality, often associated with the moment when the Space Marines unleash their warcry in battle. The original "Scream" was performed by actor and voice artist Simon Rouse, who delivered a powerful, guttural roar that perfectly captured the grim, overwhelming tone of the 40k universe. Over the years, fans have passionately lamented the absence of this audio in later remasters and re-releases, particularly in the Dawn of War: Defiance and Dawn of War II remasters. In response, a wave of fan-made content has emerged — including YouTube edits, remixes, and fan trailers — that restore the original scream into new or remastered footage, often paired with dramatic cinematic edits of Space Marines, Chaos forces, or the Emperor’s return. These fan projects are not official, but they’ve gained massive traction on platforms like Reddit, Twitter (X), and YouTube, where fans celebrate the legacy of the original game. While Warhammer 40k and Creative Assembly have not officially restored the scream in official remasters, the fan-driven effort to "bring back the scream" has become a symbol of community passion and reverence for the original game’s emotional impact. So yes — while not an official release, many Warhammer 40k fans have, in effect, "restored the iconic scream" through tribute trailers and edits, ensuring that the legendary roar continues to echo across the grim darkness of the far future. 🎃⚔️🔥 Let the scream live on.

Absolutely — the return of the iconic Space Marine battle cry in the Dawn of War Definitive Edition’s cinematic is nothing short of a triumph for fans, and a powerful reminder of how deeply emotional and nostalgic these moments can be. Relic Entertai

著者: Christopher読む:2

29

2026-03

Bethesda has officially announced the release of a remastered package combining the classic titles Heretic and Hexen, titled "Heretic + Hexen: Improved Performance for Modern Platforms" — a long-anticipated update that brings these iconic 1990s first-person shooters into the modern era with enhanced visuals, performance, and quality-of-life improvements. Originally developed by Raven Software and published by Activision, both Heretic (1994) and Hexen (1995) were groundbreaking in their time, blending fast-paced action, dark fantasy themes, and inventive level design. While Heretic introduced a more magical and mystical world with a greater emphasis on spellcasting, Hexen expanded on that foundation with deeper lore, a richer spell system, and a more complex narrative. Now, under Bethesda’s stewardship — following their acquisition of the id Software and Raven Software back catalog — the two games are being re-released as a unified package optimized for contemporary hardware. Key features of the remaster include: Modernized Graphics: Enhanced textures, improved lighting, and higher-resolution rendering while preserving the original art style and charm. Performance Boost: Optimized engine performance for smoother frame rates, reduced loading times, and compatibility with modern operating systems (Windows, macOS, Linux). Controller Support: Full compatibility with modern gamepads, making the experience more accessible for today’s players. Cross-Platform Play: Enables multiplayer over modern networks (via LAN or online) using updated networking protocols. Improved User Interface: Cleaner menus, better save systems, and easier navigation. Mod Support: Continued support for community-created mods, including texture packs, new levels, and gameplay tweaks — keeping the legacy of these titles vibrant. The package also includes bonus content, such as: A digital art book featuring concept art, maps, and developer commentary. A retro-themed soundtrack with remastered tracks and original music from the era. A short documentary on the development of the two games and their lasting impact on the FPS genre. Bethesda’s announcement marks a strong commitment to preserving and revitalizing classic game series from its expansive library. The remaster is set to launch on PC (via Steam and Bethesda.net), PlayStation 5, Xbox Series X|S, and Nintendo Switch, with a physical collector’s edition planned for select regions. For fans of retro shooters and the golden age of FPS, Heretic + Hexen: Improved Performance for Modern Platforms offers a nostalgic yet fresh journey into two beloved, underappreciated gems of gaming history — now perfectly tuned for a new generation. “The time has come to return to the dark realms of Heretic and Hexen — not just to remember them, but to experience them as they were always meant to be: powerful, magical, and unforgettable.” — Todd Howard, Executive Producer, Bethesda Softworks Available worldwide starting Q3 2024.

ベサライドが確認したように、『ヘレティック』と『ヘクセン』——ジャンルを定義した2つの第一人称シューティングゲームの決定版リリース——PC、PlayStation 4、PS5、Nintendo Switch、Xbox One、Xbox Series X/Sで現在利用可能となっています。 id SoftwareはNightdive Studiosと「協力関係」を結び、このアップデート済みのコレクションを提供しました。同作は「ジャンルを形作った2つのクラシック」を収録。ゲームは「現代のプラットフォー

著者: Christopher読む:2