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At a recent conference in England, former Larian Studios writer Baudelaire Welch shed light on the iconic bear romance scene in Baldur's Gate 3 (BG3), which has been celebrated as a pivotal moment in the gaming industry. This scene, involving the character Halsin, not only captured the attention of players worldwide but also highlighted the significant influence of the game's fanfiction community.
Baudelaire Welch, who served as the narrative lead for BG3 companions, described the scene where players can romance Halsin in his bear form as a "watershed moment in game history." Welch commended Larian Studios for embracing the desires of the fanfiction community, a pioneering move among game developers.
In BG3, players can engage in a romantic relationship with Halsin, a druid who can transform into a bear for combat. However, this transformation took on a romantic significance, showcasing Halsin's struggle to maintain his human form during emotionally intense moments. Welch revealed that this concept was not initially planned but was inspired by the game's fanfiction community.
Fanfiction, created by fans and based on existing media, played a crucial role in shaping Halsin's character. The community's clear demand for "daddy Halsin" prompted the developers to integrate this element into the game. In a follow-up interview with Eurogamer, Welch noted, "I don't think there were specific plans for him to be a love interest."
During the conference, Welch emphasized the importance of fanfiction in maintaining a game's community. "Romance is one of the longest-tail parts of a fandom you can create," Welch explained. "People will write about a good romance in fanfiction for years to come."
Welch highlighted how fan-created content keeps the community engaged even after the main storylines have ended and players have moved on. This engagement is particularly significant among women and LGBTQIA+ players, who have been key to the sustained popularity of BG3 since its launch.
"This scene feels like a watershed moment in game history where the fanfiction community feels like they're not a subculture but are the majority audience being catered to in a scene and in the game as a whole," Welch stated.
The idea of Halsin's bear transformation in romantic contexts initially emerged as a humorous off-screen gag. However, as studio founder Swen Vincke and senior writer John Corcoran developed Halsin's character, they decided to incorporate this concept into a significant part of his romance storyline.
"The specifically turning into a bear thing was originally meant to be a gag that took place off screen in another scene that I pitched, because I didn't think that it would ever go anywhere," Welch disclosed. "But then Swen [Vincke] and John [Corcoran], who's writing Halsin - as they were writing more major love scenes - were like, 'Oh, let's bring this idea forward and let's escalate it and make it a main thing for this character.'"