Home News "Fix Slow Shader Compilation in Marvel Rivals at Launch"

"Fix Slow Shader Compilation in Marvel Rivals at Launch"

Apr 04,2025 Author: Audrey

If you're one of the many gamers jumping into the exciting world of *Marvel Rivals*, you're likely enjoying the unique hero shooter experience from NetEase Games. However, it's not all smooth sailing, as some players are facing a frustrating issue: slow shader compilation on launch. Here’s a detailed guide on how to fix *Marvel Rivals* compiling shaders slow on launch.

What To Do If Marvel Rivals Is Slowly Compiling Shaders

Marvel Rivals loading screen as part of an article about how to fix shaders compiling slow.

It's not uncommon for games, especially those that require an internet connection, to take their time booting up. There's a lot happening behind the scenes to ensure players can smoothly join their team or solo queue. However, *Marvel Rivals* players on PC are finding their patience tested as the game takes several minutes to compile shaders, leaving them waiting.

For those unfamiliar, shaders are essential programs that manage aspects like color, light, and darkness in 3D scenes. They're crucial for maintaining the game's visual integrity and can cause issues if not properly installed. Despite *Marvel Rivals* players doing everything correctly, the shaders are causing delays. Fortunately, the community has found a solution.

After a player shared on the *Marvel Rivals* subreddit that their shaders were taking nearly five minutes to compile, user Recent-Smile-4946 provided a solution that seems to work. Here are the steps:

  1. Find your Nvidia control panel and locate the global settings.
  2. Set the Shader Cache Size to a value lower than or equal to your VRAM.

Note that the settings only offer three options for the value: 5 GB, 10 GB, and 100 GB. While this doesn't provide much flexibility, selecting the closest option should resolve the issue. After applying this method, users reported that compiling shaders in *Marvel Rivals* now takes just a few seconds, and the "Out of VRAM memory" error disappears.

Some gamers might hesitate to tweak their settings and would prefer to wait for a permanent fix from NetEase. As of now, the developer hasn't commented on the issue, so it's uncertain if it's on their radar. To avoid wasting precious minutes every time you load up the game, it's worth trying this community solution.

And that's how to fix *Marvel Rivals* compiling shaders slow on launch.

*Marvel Rivals is available now on PS5, PC, and Xbox Series X|S.*

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