Home News Pity System in RAID Shadow Legends: Does It Truly Assist Players?

Pity System in RAID Shadow Legends: Does It Truly Assist Players?

May 20,2025 Author: Samuel

RAID: Shadow Legends has a notorious RNG-based (random number generator) system for summoning champions. The excitement of pulling shards can quickly turn into frustration when you go through dozens or even hundreds of pulls without a single Legendary champion. To ease this frustration, Plarium introduced what the community refers to as the “Pity System.” In this guide, we'll explore how this system works, its effectiveness, and whether it truly benefits free-to-play (F2P) and low-spender players.

What Is the Pity System in RAID: Shadow Legends?

The Pity System is a hidden mechanic designed to boost your chances of pulling higher rarity champions, specifically Epics and Legendaries, the longer you go without one. Essentially, if luck isn't on your side for an extended period, the game gradually increases your odds until you finally land a good champion. This system aims to mitigate the frustration of long "dry streaks" where players might summon numerous shards without a desirable outcome. Although Plarium doesn't explicitly mention this mechanic in-game, it's been confirmed through datamining, developer insights, and extensive player experiences.

blog-image-(RAIDShadowLegends_Guide_PitySystem_EN2)

Sacred Shards

For Sacred Shards, the base chance of pulling a Legendary champion is 6% per pull. The Pity System kicks in after 12 pulls without a Legendary, increasing the odds by 2% with each subsequent pull:

  • 13th pull: 8% chance
  • 14th pull: 10% chance
  • 15th pull: 12% chance

Is the Pity System Helpful for the Average Player?

The effectiveness of the Pity System isn't straightforward. While it's designed to help, many players report that the system's benefits are often felt too late, as they might have already pulled a Legendary by the time the increased odds come into play. The question then becomes: how can the Pity System be improved? The presence of a Pity System is beneficial, especially in a gacha game like RAID: Shadow Legends.

For free-to-play players, the grind to farm shards without seeing a Legendary can be incredibly disheartening. The Pity System is essential in this context, but it could be enhanced. For instance, reducing the threshold from 200 to 150 or 170 pulls would allow players to feel the impact more regularly, helping them save shards and genuinely experience the system's intended relief.

To enhance your RAID: Shadow Legends experience, consider playing on a bigger screen using a PC or laptop with keyboard and mouse support via BlueStacks. This setup can elevate your gameplay to new heights.

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