
Take-Two Interactive's CEO, Strauss Zelnick, recently addressed the company's staggered platform release strategy, particularly concerning the highly anticipated Grand Theft Auto VI. Zelnick confirmed that delaying the PC release of GTA 6 will result in a significant revenue shortfall—approximately 40% of typical PC sales—yet the company remains committed to its phased rollout approach.
This strategy aligns with past GTA releases, where PC versions have historically launched later. This delay, in part, is attributed to Rockstar Games' complex history with the modding community. However, Zelnick clarified that declining sales of PlayStation 5 and Xbox Series X|S consoles are not driving this decision. GTA 6's release schedule will not deviate from this established pattern.
Projecting a potential fall 2025 release for other platforms, PC gamers might not experience GTA 6 until 2026. The game's launch is highly anticipated, not only by Take-Two Interactive but the entire gaming industry. The initial teaser trailer shattered several YouTube records, fueling speculation that GTA 6 could surpass the $100 million sales mark, potentially setting a new benchmark and positively impacting other game developers and publishers.