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Rendimiento de Switch 2 con juegos de terceros: Resultados desiguales

Dec 03,2025 Autor: Amelia

La Nintendo Switch 2 ha tenido un inicio impresionante, vendiendo 3.5 millones de consolas. Pero además de jugar Mario Kart World, ¿has adquirido muchos otros títulos? ¿Y cuántos de esos no fueron desarrollados por Nintendo?

El análisis de los datos de ventas de la primera semana de la consola revela un desempeño mixto para el software que no es de Nintendo. Por supuesto, los juegos propios de Nintendo son típicamente el principal atractivo para su hardware: alrededor del 80 por ciento de las unidades de Switch 2 vendidas hasta ahora venían bundled con Mario Kart World.

Además de eso, Nintendo presentó su nuevo sistema con la demostración técnica de corta duración y la colección de minijuegos Nintendo Switch 2: Welcome Tour, más las ediciones mejoradas para Switch 2 de The Legend of Zelda: Breath of the Wild y Tears of the Kingdom, disponibles como compras completas o actualizaciones. Y, naturalmente, los propietarios de la Switch 1 pueden sumergirse directamente en sus bibliotecas de juegos existentes. Así que quizás no sea una sorpresa que el software de terceros para la Switch 2 no haya tomado la delantera.

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En el Reino Unido, los títulos de primeros partes representaron el 86% de las ventas físicas de juegos durante la semana de lanzamiento de la Switch 2, incluyendo las copias bundled de Mario Kart World, según cifras de NielsenIQ reportadas por The Game Business. Esto se acerca al 89% de participación de primeros partes visto durante la primera semana de la Switch original.

En Estados Unidos, los editores de terceros obtuvieron resultados ligeramente mejores, con los juegos de primeros partes constituyendo el 62% de las ventas físicas de juegos de Switch 2 en la primera semana, según datos de Circana. El analista de la industria Mat Piscatella señala que durante el primer mes de la Switch 1, esa cifra estuvo por encima del 80%.

El juego de no-Nintendo más vendido durante la semana de debut de la Switch 2 fue Cyberpunk 2077 de CD Projekt Red. Mientras tanto, Sega—que lanzó Yakuza 0: Director's Cut, Sonic x Shadow Generations y Puyo Puyo Tetris 2S—fue el tercer editor más grande de la plataforma en el lanzamiento.

20 Juegos de Nintendo Switch Pasados por Alto

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Según The Game Business, un editor de terceros no nombrado describió sus ventas de lanzamiento para la Switch 2 como "inferiores a nuestras estimaciones más bajas", a pesar de que la consola en sí se vendió fuertemente. Es una declaración llamativa, pero dado el dominio de Mario Kart World y la ausencia de reseñas previas al lanzamiento para los juegos de Switch 2, no es totalmente inesperada.

Otro factor es que la Switch original se lanzó con solo cinco juegos físicos, mientras que la Switch 2 tenía 13 disponibles—probablemente distribuyendo el interés de los compradores de manera más dispersa.

En última instancia, escribió Piscatella, surgirán insights claros sobre cómo les está yendo a los editores de terceros en la Switch 2—pero todavía es muy pronto para conclusiones definitivas.

"Es demasiado pronto para declarar a la Switch 2 un éxito rotundo o una decepción en cualquier aspecto", concluyó Piscatella. "Cielos, el sistema lleva disponible menos de tres semanas".

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