CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as revealed by recent job postings offering insights into the game's features. A key detail? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing players who desired a different viewpoint.
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A Senior Gameplay Animator is sought to craft detailed first-person animations, emphasizing weapon interactions and core gameplay mechanics. The absence of any mention of third-person animation strongly suggests the studio's commitment to the first-person perspective.
An opening for an Encounter Designer underscores the implementation of a revolutionary "most realistic crowd system," dynamically reacting to player actions. This system promises immersive environments with natural NPC interactions. The role demands collaboration to design complex scenarios with multiple solutions, leveraging NPC behaviors, interactive elements, loot, and environmental storytelling.
Furthermore, a job posting hints at the exploration of multiplayer capabilities for the sequel, although development is still in its early phases.
Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art visuals and technological advancements. Previously, a senior quest designer from CD Projekt RED disclosed their personal involvement in voicing intimate scenes within Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have noted a character bearing resemblance to Johnny Silverhand.