Home News Orcs Must Die! Deathtrap Update Revealed

Orcs Must Die! Deathtrap Update Revealed

Jun 16,2025 Author: Sebastian

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Orcs Must Die! Deathtrap News

Orcs Must Die! Deathtrap is an exhilarating strategy roguelike that challenges players to construct deadly defenses against never-ending hordes of orcs. Dive into the latest news and updates shaping this dynamic installment in the beloved franchise.

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Orcs Must Die! Deathtrap News


2025

May 3

⚫︎ Robot Entertainment has launched the “Gnomecoming” update, introducing a whimsical yet deadly twist to Orcs Must Die! Deathtrap. This patch adds the Gnome Balloonist for expanded ceiling trap placement, Rift Surges that amplify trap damage, and Kobold Mounds that summon relentless enemy waves. Also included are a new organic trap—the terrifying Orc Eater—and a fresh map: Resort Canal.

Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)**

April 19

⚫︎ A cryptic social media post from Robot Entertainment teased a brand-new content drop for Orcs Must Die! featuring a colorful vacation-themed backdrop and the caption, “SOUND THE SIRENS!” Described as an “all-inclusive orc-slaughtering vacation package,” the update is slated to arrive in early May 2025.

Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)

March 26

⚫︎ The Arcane Update has arrived in Orcs Must Die! Deathtrap, bringing a surge of magical new content to the game. This major patch introduces the powerful War Mage as a playable character, inventive traps, revamped maps, and a menacing new enemy type guaranteed to test your tactical skills.

Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)

March 5

⚫︎ Patch 1.0.12 is now live, delivering critical crash fixes, gameplay refinements, and quality-of-life enhancements. Issues related to trap placement, startup crashes, multiplayer disconnects, and Xbox-specific bugs have been addressed.

Gameplay improvements include corrected behavior for Swinging Mace and Molten Gold traps, accurate stacking for Threads like Giant Morningstar, and enhanced visual effects for poison clouds and Freeze Death. Enemy AI—including Ghostfang, Kobold Sappers, and pathing logic—has also seen balance adjustments.

Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)

February 7

⚫︎ Patch 1.0.9 has been deployed, offering gameplay tweaks, new mechanics, and bug fixes. The new Rift Barricade trap provides high durability and boosts adjacent traps at the cost of rune coins.

Thread mechanics have undergone a full overhaul, allowing rune coin expenditures to reroll or skip Thread choices. Costs scale with use but reset each mission. The system has been rebalanced overall, combining and enhancing many Threads, removing exclusivity between certain ones, and reclassifying “Double Wide” as a Cursed Thread.

Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)

February 1

⚫︎ Patch 1.0.8 is now available, bringing community-driven fixes and improvements. Key fixes address crashes, lobby visibility issues, and ability description inaccuracies.

Quality-of-life enhancements allow difficulty scaling without needing to defeat the final boss, optional damage number hiding, and improved onboarding for new players. Additional changes include refined HUD elements, NPC notifications, and smoother access to social menus during mission selection.

Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)

January 28

⚫︎ Post-launch, developers have shared a roadmap detailing upcoming free content updates for Orcs Must Die! Deathtrap. These include new characters, maps, enemies, features, and systems designed to enhance replayability and player engagement.

Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)

2024

July 17

⚫︎ Robot Entertainment officially announced Orcs Must Die! Deathtrap, the next evolution in the iconic tower defense series set for release in 2025. Expanding on the franchise’s signature humor and chaotic combat, Deathtrap introduces four-player co-op and roguelite progression.

The game features randomized buffs and debuffs affecting heroes, traps, weapons, stats, and levels, along with dynamic conditions such as changing weather and time of day. Players can choose to push forward through endless orc waves for stacking bonuses or retreat to a central hub to unlock permanent upgrades.

Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)


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