Agadon the Hunter is set to replace the Marauder in the upcoming *DOOM: The Dark Ages*, but don't mistake him for just an upgraded version. This formidable foe is a completely unique adversary, drawing inspiration from various bosses. Agadon possesses the ability to dodge, evade, and even deflect projectiles launched by the Doom Slayer. Players will face a challenging array of combo attacks, compelling them to master the use of a sawtooth shield—reminiscent of *Sekiro: Shadows Die Twice*, a game that significantly influenced the developers. The battle against Agadon is designed to be the ultimate test of the skills players have honed throughout the game, serving as a kind of final exam.
The developers have chosen to maintain the concept of a challenging boss similar to the Marauder, confident that players are ready for an intensified challenge. However, the previous issue wasn't the difficulty itself but rather how it was presented and explained. Many elements essential to defeating the Marauder were introduced abruptly without prior use in the campaign, leading to player dissatisfaction due to the sudden shift in gameplay pace. By introducing mechanics more smoothly and better preparing players, the developers aim to address these concerns effectively.
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*DOOM: The Dark Ages* is slated for release on May 15, 2025, and will be available on current-gen consoles (PS5, Xbox Series) and PC (Steam).