The free-to-play first-person shooter, Delta Force, has recently thrilled its fanbase with the launch of a new co-op campaign mode named "Black Hawk Down." This mode draws inspiration from the iconic film and breathes new life into the campaign from the 2003 classic, Delta Force: Black Hawk Down. Utilizing the power of Unreal Engine 5, the campaign has been reconstructed to offer players an unprecedented level of immersion as they navigate the intense streets of Mogadishu. This reboot not only enhances the visual and interactive experience but also ups the ante with a challenging gameplay designed to test your skills.
While it's possible to tackle the campaign solo, be warned—it's no walk in the park. You'll face the same number of enemies and challenging firefights as you would in a group. The developers strongly advise forming a squad of four, with a diverse mix of character classes, to harness the power of teamwork in conquering the campaign's seven gripping chapters.
For those eager to dive deeper into the campaign's intricacies, you can explore this detailed article. In celebration of this exciting release, we had the privilege of interviewing studio head Leo Yao and game director Shadow Guo. They shared insights into the decision to revive this beloved campaign, their choice to offer it for free, and much more.