Heaven Burns Red marks its 180-day milestone with a vibrant crossover event featuring Angel Beats!. To celebrate the game’s half-year anniversary, this special collaboration invites fans of the belove
Author: MaxReading:2
During today's Q2 investors call, Microsoft CEO Satya Nadella announced that Indiana Jones and The Great Circle has attracted 4 million players. In an earnings report that was otherwise unremarkable for its gaming division, MachineGames' latest release has shone brightly, earning critical acclaim, multiple awards, and now a significant player base. Although precise sales figures are elusive due to its inclusion in Xbox Game Pass, reaching 4 million players is a notable achievement, especially for a modern, AAA Indiana Jones game that many approached with cautious anticipation.
We were thoroughly impressed with the game, describing it as an "irresistible and immersive global treasure hunt." It has also been nominated for Game of the Year and Best Xbox game. You can delve into our comprehensive review here.
Elsewhere in the Xbox ecosystem, Microsoft reported a 30% growth in Game Pass PC subscriptions last quarter, setting a new record for quarterly revenue. Additionally, cloud gaming saw 140 million hours of streaming, contributing to a 2% increase in Xbox content and service revenue.However, challenges remain. Despite the robust performance of Game Pass, overall gaming revenue fell by 7%, and Xbox hardware revenue dropped by 29%.
What does this signify? Microsoft still needs to regain ground in the console and hardware market, but its ongoing commitment to Game Pass is clearly yielding positive results. The growth of Game Pass on PC is understandable, given the strong lineup of game releases last quarter, including Indiana Jones and The Great Circle, Call of Duty: Black Ops 6, and Microsoft Flight Simulator, all of which were available on Game Pass from day one for Ultimate subscribers.