
Call of Duty: Warzone temporarily disables the Reclaimer 18 shotgun. The popular Modern Warfare 3 weapon has been removed from the game "until further notice," with no specific reason given by developers. This action follows player speculation regarding a potentially overpowered "glitched" blueprint version of the weapon, leading to mixed reactions within the community.
The Reclaimer 18, a semi-automatic shotgun inspired by the SPAS-12, is one of many weapons in Warzone's extensive arsenal. The game's diverse weapon pool, constantly updated with additions from new Call of Duty titles, presents challenges in maintaining balance and stability. Integrating weapons originally designed for other games, like Modern Warfare 3, can lead to unforeseen issues.
The lack of detail surrounding the Reclaimer 18's removal has fueled debate among players. Some believe the issue stems from a problematic blueprint, potentially creating a "pay-to-win" scenario due to its exclusivity to a paid Tracer Pack. Others support the temporary disablement, suggesting the weapon was overpowered, particularly when used with the JAK Devastators aftermarket parts which allow dual-wielding. This build, while nostalgic for some, proved frustrating for many players.
The community's response is divided. While some applaud the developers' proactive approach to addressing balance issues, others express frustration over the perceived lateness of the action and the lack of prior testing. The situation highlights the ongoing balancing act faced by developers in maintaining a fair and enjoyable gameplay experience within Warzone's vast and ever-evolving arsenal.