Maison Nouvelles Les directives relatives au contenu de Nintendo menacent d'interdire les créateurs en raison de règles plus strictes

Les directives relatives au contenu de Nintendo menacent d'interdire les créateurs en raison de règles plus strictes

Jan 04,2025 Auteur: Isaac

Nintendo a renforcé ses directives en matière de contenu et imposé des règles plus strictes aux créateurs de contenu. Les contrevenants s'exposent à des sanctions sévères, voire à une interdiction permanente de partager du contenu lié à Nintendo.

Les nouvelles directives de Nintendo renforcent les réglementations pour lutter contre les contenus inappropriés

Nintendo menace d'être banni pour violation du partage de contenu

任天堂内容指南威胁因更严格的规定而封禁创作者Nintendo a mis à jour ses « Directives relatives au contenu des jeux pour les plateformes de partage de vidéos et d'images en ligne » le 2 septembre, exigeant que les créateurs de contenu se conforment à des réglementations plus strictes lors du partage de contenu en ligne lié à Nintendo.

Dans les directives de contenu mises à jour, Nintendo a élargi la portée de l'application. Non seulement ils peuvent émettre des avis de retrait DMCA pour le contenu qui enfreint ces dispositions, mais ils peuvent également supprimer de manière proactive le contenu qui enfreint leurs directives et empêcher les créateurs de partager davantage le contenu des jeux Nintendo. Auparavant, Nintendo ne pouvait s'opposer qu'au contenu jugé « illégal, contrefait ou inapproprié ». Cela signifie que les créateurs de contenu qui enfreignent ces règles peuvent se voir interdire d'afficher du contenu lié à Nintendo sur leurs plateformes.

任天堂内容指南威胁因更严格的规定而封禁创作者Bien que « illégal, contrefait ou inapproprié » puisse couvrir une grande variété de contenus, Nintendo fournit quelques exemples dans la FAQ de son guide. Ils ont notamment ajouté deux nouveaux exemples à leur liste de contenus interdits :

⚫︎ Contient des comportements qui peuvent être considérés comme préjudiciables à l'expérience multijoueur, comme perturber délibérément la progression du jeu

 ;

⚫︎ Contient du contenu graphique, explicite, préjudiciable ou autrement répréhensible, y compris des déclarations ou des comportements qui peuvent être considérés comme offensants, insultants, obscènes ou autrement dérangeants

 ;

Ces directives plus strictes surviennent après que Nintendo a signalé des incidents de suppression de contenu. Il a été spéculé que la dernière suppression de Nintendo contre le contenu qu'elle juge offensant pourrait être due à un incident récent impliquant les créateurs de contenu de Splatoon 3.

Nintendo supprime la vidéo de Splatoon 3 contenant du contenu suggestif

Nintendo a récemment supprimé une vidéo de Splatoon 3 mise en ligne par la créatrice de contenu Liora Channel, qui présentait des interviews de joueuses discutant de leurs expériences en matière de rencontres dans le jeu. La vidéo, mise en ligne le 22 août, plonge dans la vie personnelle des joueurs, y compris leurs expériences de rencontres fortuites avec des joueurs célèbres de Splatoon 3.

Selon Liora Channel, Nintendo considère cette vidéo comme inacceptable. En réponse, Liora Channel a déclaré publiquement sur Twitter (X) qu'elle éviterait à l'avenir de créer du contenu sexuellement suggestif lié aux jeux Nintendo.

任天堂内容指南威胁因更严格的规定而封禁创作者Ces nouvelles mises à jour sont compréhensibles compte tenu du risque croissant de comportements prédateurs dans les jeux en ligne, en particulier chez les jeunes joueurs. La promotion de comportements sexuels dans des jeux destinés à un public plus jeune peut avoir de graves conséquences. Dans Roblox, par exemple, un certain nombre de personnes ont été arrêtées pour « avoir kidnappé ou abusé de victimes qu'elles connaissaient ou qu'elles avaient préparées » tout au long du jeu, selon Bloomberg.

Compte tenu du rôle influent que jouent les créateurs de contenu, il est essentiel que les jeux de Nintendo ne soient pas associés à de telles activités nuisibles, car cela pourrait mettre en danger la sécurité des jeunes.

任天堂内容指南威胁因更严格的规定而封禁创作者

Derniers articles

09

2026-03

Find Joe: Two of Us is a critically acclaimed science fiction noir puzzle adventure game that originally launched on iOS and later made its way to Android in 2023. Developed by Soul & Scribe (formerly known for The Outer Worlds and The Binding of Isaac), the game blends atmospheric storytelling, intricate puzzles, and a hauntingly beautiful art style to deliver a deeply immersive experience. 🌌 Game Overview: Genre: Sci-Fi Noir / Puzzle Adventure / Narrative-Driven Platforms: Android, iOS, PC (Steam), PlayStation, Xbox Release Date (Android): 2023 (exact date varies by region) Language: English (with optional subtitles and voiceover) Developer: Soul & Scribe Publisher: Goodbye World Games 🎮 What Makes It Special? 🔍 Unique Storyline: You play as a fragmented consciousness trapped in a dying AI network, searching for the truth behind your own existence—and the mysterious figure known only as "Joe." As you piece together memories, encrypted files, and surreal dream sequences, you uncover a haunting tale of identity, memory, and what it truly means to be human. The narrative unfolds in a neo-noir cyberpunk world, where reality is unreliable and every corridor feels like a forgotten dream. The story is nonlinear, with branching paths that change based on your choices and deductions. 🧩 Puzzle Design: Puzzles are not just mechanical—they’re philosophical challenges. You’ll manipulate time, alter digital environments, and reframe memories to progress. Some puzzles require you to: Reconstruct fragmented timelines Reverse logic in corrupted data streams Solve riddles embedded in visual art and music Each level feels like an elegantly crafted riddle, rewarding both intuition and patience. 🖤 Visual & Audio Aesthetic: Art Style: Hand-painted 2D visuals with a dreamlike, painterly quality reminiscent of Limbo meets Blade Runner 2049. Sound Design: A melancholic, ambient score that swells during key narrative moments. Voice acting is sparse but impactful—perfect for the game’s introspective tone. 📱 Android Availability: Yes, Find Joe: Two of Us is available on Google Play Store for Android devices (requires Android 8.0+ and a decent GPU). It's not a free-to-play title—there’s a one-time purchase (typically $7.99–$9.99 depending on region). The game supports touch controls, gyro motion, and external controllers (for enhanced gameplay). 🏆 Why Fans Love It: Emotionally resonant storytelling that lingers long after the credits. Intelligent puzzles that feel like they’re part of the narrative, not tacked on. A sense of quiet mystery and existential dread—perfect for fans of Journey, The Stanley Parable, and Disco Elysium. 🔎 Tips for Android Players: Use headphones for full immersion—the sound design is a key element. Take notes—some puzzles rely on remembering details from earlier in the game. Don’t rush—this isn’t a fast-paced action game. Let the atmosphere sink in. Save often—some puzzles are irreversible. 📌 Final Verdict: Find Joe: Two of Us is a must-play for fans of narrative-driven puzzle games. Its blend of sci-fi noir, deep philosophical themes, and masterful design makes it one of the standout indie titles of the 2020s. ✅ Download on Android: Search “Find Joe: Two of Us” on the Google Play Store 🎯 Best for: Fans of thought-provoking games, atmospheric storytelling, and cerebral puzzles. 🔔 Note: The game has received universal acclaim from critics and players alike—don’t miss it if you’re into atmospheric, story-rich adventures. Would you like a walkthrough, puzzle hints, or a comparison to similar games like Her Story or Return of the Obra Dinn?

https://images.qqhan.com/uploads/85/695d7863f0dea.webp

Great news for fans of immersive puzzle adventures and nostalgic sci-fi storytelling — Find Joe: Two of Us is now available on Android, marking the most dynamic chapter yet in the beloved Find Joe series. This fourth installment fuses dual-character

Auteur: IsaacEn lisant:1

08

2026-03

As of now, there is no factual connection between the TikTok ban and a U.S. block on Marvel Snap. The two events are unrelated in context and timeline. To clarify: TikTok Ban Discussions: The U.S. government has been considering or implementing restrictions on TikTok due to national security concerns, particularly regarding data privacy and potential foreign influence. These discussions have led to proposals for a ban or forced divestiture, but no final, nationwide ban has been fully enforced as of mid-2024. Marvel Snap: This is a popular digital collectible card game developed by Second Dinner and published by NetEase Games. It has been available on platforms like iOS, Android, and PC. There have been no official reports or government actions blocking Marvel Snap in the U.S. due to TikTok-related concerns. Therefore, the claim that the TikTok ban "spurred" a U.S. block on Marvel Snap is inaccurate and likely a misinterpretation or satire. If you're seeing this statement online, it may be a joke, a misunderstanding, or a fabricated headline. Always verify information from reliable news sources like The New York Times, Reuters, or official government statements. Let me know if you'd like help checking the latest updates on either TikTok policy or Marvel Snap availability.

https://images.qqhan.com/uploads/11/1737277238678cbf36a1d2a.jpg

The sudden removal of Marvel Snap from iOS and Android platforms on January 18, 2025—despite no prior warning—has sent shockwaves through the game’s player community. While the game remains accessible on PC via Steam, the abrupt shutdown of mobile ac

Auteur: IsaacEn lisant:2

08

2026-03

As of now, there is no credible evidence or widespread consensus that the developers of Black Myth: Wukong—Game Science—are being "slammed" by gamers for using "lazy tactics." In fact, Black Myth: Wukong has been widely praised since its announcement and subsequent gameplay reveal in 2020. The game has garnered acclaim for its stunning visuals, fluid combat mechanics, deep mythological roots, and ambitious production quality—especially notable for a studio based in China aiming to compete with Western AAA titles. Many players and critics have praised Game Science for their technical prowess, artistic vision, and dedication to crafting a game that honors the source material (the classic Chinese novel Journey to the West) while delivering a modern, cinematic action-RPG experience. That said, it's common in online gaming communities for some players to voice critiques, whether about game pacing, difficulty, or design choices. Any criticism tends to stem from personal expectations or gameplay preferences, not from actual "lazy tactics." Some negative feedback may arise from: High difficulty spikes in certain boss fights Pacing concerns in early gameplay (though many see this as intentional) Over-the-top animation or enemy design (which some find excessive, others as part of the game's bold artistic style) But these are not evidence of laziness—rather, they're typical points of discussion in any passionate fan community. In short: The idea that Game Science is being "slammed" for lazy tactics is a mischaracterization. The developers are widely respected for their craftsmanship, ambition, and execution. The game’s reception has been overwhelmingly positive, and it’s considered one of the most promising AAA action titles in recent years. If you’ve heard otherwise, it may be from isolated or exaggerated online commentary—not a broader industry or fan consensus.

https://images.qqhan.com/uploads/45/17359056956777d19f827a2.jpg

You're highlighting a complex and highly charged situation involving technical claims, developer credibility, and community skepticism—particularly around Black Myth: Wukong’s rumored or unconfirmed Xbox Series S port. Let’s break down the core issue

Auteur: IsaacEn lisant:2