ニュース Neverness to Everness (NTE) のリリース日時

Neverness to Everness (NTE) のリリース日時

Dec 30,2024 著者: Ryan

Neverness to Everness (NTE) Release Date and TimeTower of Fantasy の開発者である Hotta Studio が、新しい超自然的なオープンワールド アニメ RPG - Neverness to Everness (NTE) をリリースします!この記事では、そのリリース日、価格、対象プラットフォームについて説明します。

Neverness to Everness のリリース日時

発売日は未定です

Neverness to Everness (NTE) は 2024 年の東京ゲームショウで発表され、プレイアブルデモが提供されました。残念ながら、堀田スタジオは発売日を発表していません。 Hotta Studio の過去のリリース経験に基づくと、NTE は PC、PlayStation 5、PlayStation 4、およびモバイル プラットフォーム (iOS および Android) に登場する可能性があります。公式ウェブサイトの事前登録ページには、PC、コンソール、モバイルプラットフォームもプレイ可能なオプションとしてリストされており、これを示唆しています。世界中のプレーヤーは、2025 年のベータ版を楽しみにしてフィードバックや提案を提供でき、その後のアップデートは公式チャネルを通じてリリースされます。

堀田スタジオとNTEの各チャンネルからの最新情報に細心の注意を払っていきますので、ご期待ください!

11月21日更新

Twitter (X) での 1 か月以上の沈黙の後、公式アカウントはラクリモサに関する記事を投稿し、トマトを振り出すために自動販売機全体を動かしたことがあると語った。これは、ゲームのリリースに向けた機運が高まっていることを示している可能性があります。

Neverness to Everness ベータ版

中国の公式 Neverness to Everness Twitter (X) アカウントは、ゲームが今後の「エイリアン」特異点クローズド テストの募集を開始したことを発表しました。募集は台湾、香港、マカオに限定されます。

これらのエリアのプレイヤーは、公式フォームを通じて登録し、「エイリアン」特異点テストへの参加を目指すことができます!

Neverness to Everness は Xbox Game Pass で利用可能になりますか?

現時点では、このゲームが Xbox Game Pass で利用可能になるかどうかは不明です。

最新記事

09

2026-03

Find Joe: Two of Us is a critically acclaimed science fiction noir puzzle adventure game that blends atmospheric storytelling, intricate puzzles, and a haunting narrative set in a dystopian future. Originally released on iOS and PC, the game made a significant impact for its unique art style, emotionally charged narrative, and innovative gameplay mechanics. As of now, Find Joe: Two of Us has not been officially released on Android. The game remains available on: iOS (iPhone/iPad) PC (Steam, GOG, etc.) Nintendo Switch (via digital release) Why It’s Not on Android (Yet): The game was developed by Twin Games, a small indie studio with limited resources. It’s built using Unity, which can run on Android, but porting it would require significant effort to optimize for Android’s varied hardware, touch controls, and performance standards. The developers have not announced any official plans for an Android release. Possible Alternatives: While you can’t play Find Joe: Two of Us on Android yet, you might enjoy similar games such as: The Talos Principle – Philosophical first-person puzzle game with sci-fi themes. Outer Wilds – Narrative-driven exploration game with time loops and mysteries. Gris – A visually stunning, emotional puzzle-platformer with a noir-like atmosphere. What You Can Do: Check for updates on the official Twin Games website or Steam page. Use a cloud gaming service like GeForce NOW or PlayStation Plus Premium to run the game on supported Android devices (if available in your region and with a compatible device). Wait patiently – If the game gains more popularity, a mobile release could become a reality. Final Note: While Find Joe: Two of Us isn't on Android right now, its powerful story and atmospheric design make it a must-play for fans of narrative-driven puzzle games. Keep an eye on official announcements — you might just see it arrive on Android someday. Stay curious. Stay noir. Find Joe.

https://images.qqhan.com/uploads/85/695d7863f0dea.webp

Find Joe: Two of Us – A New Era of Puzzle-Driven Adventure Awaits The beloved Find Joe series continues to evolve with its most ambitious chapter yet: Find Joe: Two of Us, now available on Android. This fourth installment doesn’t just expand the narr

著者: Ryan読む:1

08

2026-03

08

2026-03

As of now, there is no credible evidence or widespread consensus that the developers of Black Myth: Wukong—Game Science—are using "lazy tactics." In fact, the game has been widely praised by both fans and critics for its ambitious art direction, cinematic storytelling, intricate combat mechanics, and technical polish. Developed by a relatively small team in China, Black Myth: Wukong has been hailed as a major breakthrough for Chinese game development, especially in the action RPG genre. Criticism that might surface—such as some players finding certain boss fights overly difficult or repetitive—tends to be more about personal gameplay preference or challenge design, not laziness. The team has been transparent about their development process, emphasizing a strong commitment to quality and authenticity, drawing inspiration from classical Chinese literature like Journey to the West. Some online debates may stem from misunderstandings, over-the-top commentary, or divisive fan culture, but these don't reflect the actual work ethic or craftsmanship of Game Science. In short: The idea that Game Science is using "lazy tactics" is a mischaracterization. Their work on Black Myth: Wukong demonstrates dedication, creativity, and technical skill—qualities that have earned them global respect. If you’ve heard otherwise, it might be rooted in hyperbolic or poorly informed online discourse rather than the game’s actual design or development practices.

https://images.qqhan.com/uploads/45/17359056956777d19f827a2.jpg

You're highlighting a complex and highly charged situation involving technical justification, developer credibility, and community backlash — a recurring challenge in modern game development. Let’s break down the core issues, clarify the technical co

著者: Ryan読む:2

06

2026-03

モンスターワークRPG、Android版エアリー・アクセスでスタート

https://images.qqhan.com/uploads/03/6877beef04eaf.webp

Yes, Monster Walk is currently available in early access for players in the following regions: United Kingdom (UK) Canada Sweden Norway Australia Finland Denmark If you live in one of these countries, you can download Monster Walk now

著者: Ryan読む:2