Heim Nachricht Zivilisation 7 Wunder enthüllt: Details enthüllt

Zivilisation 7 Wunder enthüllt: Details enthüllt

Feb 19,2025 Autor: Jack

Zivilisation 7 Wunder enthüllt: Details enthüllt

Entdecken Sie die Wunder der Zivilisation 7: Ein vollständiger Leitfaden für Wunder

Der Bau von Gebäuden verbessert Ihre Zivilisation in Zivilisation 7 , aber um wirklich zu gedeihen, müssen Sie die Macht der Wunder erforschen. Dieser umfassende Leitfaden beschreibt jedes Wunder, das in Civilization 7 nach Alter kategorisiert ist.

Inhaltsverzeichnis

  • Antike Age Wunder
  • Erkundungsalter Wunder
  • Moderne Wunder
  • Zivilisation 7* Strukturen Wunder in unterschiedliche Alterskategorien, die jeweils einzigartige Vorteile bieten. Unten finden Sie eine vollständige Liste:

Antike Age Wunder

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness. Increased Specialist Limit in this City.Adjacent to a River tile.
Colosseum+3 Culture. +2 Happiness on Quarters in this City.Adjacent to a District.
Colossus+3 Gold. +3 Resource Capacity in this Settlement. +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science. Functions as a Fortified District. +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellGrants a Unique Endeavor, Ginseng Agreement, providing Food in both Leaders’ Capitals. +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold. Increased Support on all Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in this City (including itself).On a Flat tile.
Ha’among’a Maui+2 Culture. +1 Culture and Food on Fishing Boats in this Settlement. +1 Cultural Attribute point.On a Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms in this Settlement. +10% growth rate in all Cities. +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production. +100% yields and HP from pillaging. +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food. Increased Resource Capacity in this City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in this City.On a Tropical tile.
Nalanda+3 Science. +1 Codex. Possesses 2 Codex slots. +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture. Additional Culture per Age when receiving Narrative Event rewards.On a Rough tile.
Petra+2 Gold. +1 Gold and Production for each Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture. +3 Culture on each Quarter in this Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles in this City.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness. Increased Culture based on excess Happiness in this City.On a Plains tile.
Terracotta Army+2 Production. Grants a free Army Commander upon construction. +25% Army experience.On a Grassland tile.

Weiyang Palace +6 Einfluss.

Borobudur
Wonder Effekte Platzierungsanforderungen
WonderEffectsPlacement Requirements
Borobudur+3 Happiness. +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence. All Buildings with active adjacency receive +1 Happiness adjacency with Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness. Has 3 Relic Slots. +1 Settlement Limit. +4 Happiness on Cities within 7 tiles of this Wonder.On a Rough tile.
Erdene ZuuIncreased Culture. Culture gained upon creating a Cavalry Unit, proportional to its cost.On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture. +2 Culture and Gold on all Fortification Buildings in this Settlement.Adjacent to a District.
Hale o Keawe+2 Culture. Constructing a Building on Coast grants Culture equal to 50% of its cost. Has 3 Relic Slots.Adjacent to a Coast tile, but not adjacent to a Tundra tile.
House of Wisdom+3 Science. Gains 3 Relics. +2 Science on Great Works. Has 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold. Increased Resource Capacity in this Settlement. +4 Culture and Gold on all tiles adjacent to this Wonder.On a Tropical Mountain tile.
Notre Dame+4 Happiness. All Specialists provide +3 Culture during Celebrations. Celebration begins immediately upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence. +3 Science and +2 Production to all Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science. +2 Science on all Rural tiles in this Settlement with at least 1 Happiness. +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold. +2 Resource Capacity in this Settlement. +2 Gold and Production in this City for every Resource assigned to it.On a Desert tile.
White TowerIncreased Happiness. Increased Happiness in this Settlement for each Unique Tradition in your Government.Adjacent to a City Hall.
> +3 Glück. +2 Nahrung und Glück auf Vierteln. > > neben einer Küstenkachel. Alle Gebäude mit aktiver Adjazenz erhalten +1 Glücks -Adjazenz mit schiffbaren Flüssen. > +3 Glück. Hat 3 Reliktschlitze. +1 Abwicklungsgrenze. +4 Glück in Städten innerhalb von 7 Kacheln dieses Wunderns. > > auf einer rauen Fliese. Kultur, die bei der Schaffung einer Kavallerieeinheit proportional zu ihren Kosten gewonnen wurde. > +2 Kultur. +2 Kultur und Gold für alle Befestigungsgebäude in dieser Siedlung. > > neben einem Distrikt. Der Bau eines Gebäudes an der Küste gewährt Kultur in Höhe von 50% seiner Kosten. Hat 3 Reliktschlitze. Gewinne 3 Relikte. +2 Wissenschaft über großartige Werke. Hat 3 großartige Werke. Erhöhte Ressourcenkapazität in dieser Siedlung. +4 Kultur und Gold auf allen Fliesen neben diesem Wunder. > > auf einer tropischen Bergkachel. Alle Spezialisten bieten während der Feierlichkeiten +3 Kultur an. Die Feier beginnt sofort nach Abschluss. +3 Wissenschaft und +2 Produktion zu allen einzigartigen Verbesserungen. +2 Wissenschaft auf allen ländlichen Fliesen in dieser Siedlung mit mindestens 1 Glück. +1 Wildcard -Attributpunkt. > > neben einem See. +2 Ressourcenkapazität in dieser Siedlung. +2 Gold und Produktion in dieser Stadt für jede ihm zugewiesene Ressource. Erhöhtes Glück in dieser Siedlung für jede einzigartige Tradition in Ihrer Regierung. > > neben einem Rathaus.

moderne Zeitwunder

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production. No Happiness penalty from War Weariness. Increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold. Increased Culture for each Civilization with which you have a Trade Route.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness. This City gains Population during a Celebration.Adjacent to a Coast tile.
Doi Suthep+4 Influence. +5 Culture and Gold for each City-State you are Suzerain of.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts in this City.Adjacent to a District.
HermitageIncreased Culture. Increased Culture in Cities with a slotted Great Work.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food. +2 Food on all Lake tiles. +2 Culture and Happiness on all Lake tiles in this Settlement.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture. Increased Happiness on Great Works. Increased Happiness in this City. Includes Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness. Spawns Migrant Units (Civilian Units triggering Growth Events). Increased Resource Capacity. Increased Gold and Production for each assigned Resource.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

Dies schließt die bestätigten Wunder für Zivilisation 7 ab. Weitere Spielstrategien und -informationen, einschließlich einer Liste bestätigter Führungskräfte, untersuchen Sie zusätzliche Ressourcen.

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